Super Boy 4
Super Boy 4 is a video game in the action genre developed by Zemina Co. and published by Zemina Co. originally released in 1992. It is currently playable on SEGA Master System.
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Description Super Boy 4
The fourth entry in Zemina's series of Super Mario conversions contains, like its predecessor, its own levels. Most of the design ingredients are taken directly from Super Mario World, with familiar stage themes and enemies. However, some level design elements and some enemies are original.
Unlike Super Mario World, the stages are completely linear. There is no upper world, and the levels contain no secrets or bonus areas. As in the previous games, it is impossible to enter the pipes. There are also no boss battles or stage hierarchy; levels composed of elements taken from Super Mario World's ghost houses and castles (ghosts, skeletons, fire creatures, etc. ) are grouped together and eventually lead to another set of outer levels.
Unlike the previous games, the protagonist of Super Boy 4 is not Mario, but a thinner, white-skinned young man. Mario's mushrooms are replaced with milk, and the flower becomes a hand icon; this power-up, which allows the hero to throw small orbs at enemies, also darkens his skin. There is no cape power-up, and neither is Yoshi (although the fruits he eats are still present); however, the invincibility power-up appears much more prominently than in the Mario games.
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Technical information
Year:
1992
Platform:
SEGA Master System
Country of release:
South Korea
Genre:
Action
Publisher:
Zemina Co.
Developer:
Zemina Co.